Uncharted: The Nathan Drake Collection Review

Uncharted games are beloved by basically anyone who owns a Playstation 3, and now a Playstation 4. The games sell well enough, and have a moderately sized fan base, if we’re being honest with ourselves. I don’t think the original games were perfect by any means, but I do see Uncharted games as having major potential for being wonderful. I’ve played the originals, and now I’ve played the Nathan Drake Collection, and I’m floored. The graphics have been completely overhauled, mimicking real life environments and occasionally entering uncanny valleys. The new compilation also proves sixty-frames-per-second does not make things any less cinematic. It not only works, but excels at doing both.

Uncharted 1 never impressed me. It didn’t. I remember walking through a Target store and watching people crowd around the fat Playstation 3 to watch the cinematic of Uncharted. They kept the station up for a few months, but no one ever touched the damn thing. As soon as the demo was removed for a another game, it was impossible to grab the controller. I never quite understood Uncharted 1, even when I had the chance to play through it myself. I was left awestruck this go around. Gameplay wise, not much has changed, sans control modifications for the dualshock 4. The graphical fidelity is so breathtaking, I had to put my controller down to admire foliage. I might not love the game, even today, but I enjoy every moment jumping around being blasted by lush colors. It helps that the script is great.

Uncharted 2 was a massive improvement. It’s a great game through and through, besides repetitive cover shooting moments. As someone who enjoys multiplatform experiences, it was clear to me that Uncharted 2 obtained influence from competing third-person-shooters. My opinion holds for the remake. I noticed a tremendous difference in aiming though, which I loathed in the original. I took issue with Uncharted 2’s gun mechanics originally, but the remake’s revamped controls, which allegedly exists for each new game, is utterly fantastic. As long as you and your fingers have the patience, you’ll never miss a shot. I didn’t, and it felt sweet.

I’m warning you, the next part of the review is cheesy. If you’re lactose intolerant, leave now. What a terrible sense of humor.

Uncharted 3 isn’t considered the best in the series by the majority of fans, but I love it for its character development and gently crafted relationships. I cared about each and every person in Uncharted 3, and that hasn’t changed. Now for the cheese.  The remake brings Nathan Drake and his loved ones closer to us than ever before. It finally feels like I’m actively engaging in a cinematic piece with colorful, engaging characters. It looked great last generation, but now its visuals capture every moment older hardware couldn’t attain. The remake made me feel like I was the director of an exhilarating adventure flick.

If you’re looking for new features, you’re not going to find much. Keep your eyes peeled for speedrun mode. It’s exactly what it sounds like. Ever want to feel like you’re playing Sonic while controlling Nathan Drake through mazes? I suppose it’s a nice feature for streamers, so it’s a welcome addition.


Uncharted: The Nathan Drake collection becomes a mandatory compilation to collect. The immersive graphical upgrades and repaired gun controls make the trilogy a worthwhile playthrough . If you’re new to the franchise, you’re going to have a deeply involved experience for the next few days. There might not be a wealth of new content, but the revamped content has never been better.


Walter Winchester