I’ve really struggled with this one. I’ve had enough time to digest and have decided how I’ll write my third and final part of E3.
E3 saw the first ever PC conference, which was hailed as splendid in terms of reveals, yet boring through and through. Nintendo made announcements, only for the honchos up top to apologize for how they’ve been performing as of late.
Those conferences were great in their own right, but I honestly don’t feel like typing about them, because it’s going to be like gritting teeth, especially since I’ve covered my thoughts in other mediums already.
I’ll quickly give my review in bullet points.
- Nintendo – Focused on 3DS titles. Starfox came off incomplete.
- EA – Pele! Pele! Pele! The most boring conference. Not enough play, too much Pele.
- Ubisoft – Give us Syndicate gameplay. The Division has gamers divided.
- PC – First hour went at a snails pace. Second hour packed to the brim with games.
The dust has finally settled at E3, and Sony walked away with pats all around. Like many outlets, I now do not believe they had the best conference.
The lack of innovation in the hardware department was unsettling, especially when other companies were showing off their virtual reality methods. But did Sony have one of the best, or possibly one of the most fun events?
I gave it some real thought. At first, I was emotional. I might have even been caught on camera speaking emotionally, claiming anyone who thinks Sony didn’t have the best conference is flat out insane. Sony knew exactly how to tug at the heart strings.
I’m going to focus on three big announcements. These will be selfishly focused on since most people that will consider Sony the best conference rely on these games to prove their point. I’m not saying they’re wrong, but I’m definitely not making any other claims.
The Last Guardian was the first game that graced the stage. It was a massive surprise. For years we were under the impression that Team Ico might have dropped the game entirely. The game itself suffered from what games like The Division and Watchdogs went through. It may have looked visually appealing years ago, but after the hype train came back, we saw visuals we’re more than used to this year. The action presented itself out of context, but it also seemed like stuff we’ve encountered in other games.
None of it mattered. It was The Last Guardian. The game was re-announced and we’re sure it’s going to finally be released for Playstation 4.
The second big announcement shocked us.
Final Fantasy 7 Remake was announced. Remasters are when games are ported to newer hardware and might have higher frame rates and better lighting.
Remakes are when the games are overhauled for a new generation. Ever since the now ancient Playstation 2 era, the first significant leap in hardware and graphical fidelity, Final Fantasy fans have been chomping at the bit to see their beloved first ever 3D RPG look like something closer to Final Fantasy X. Most of the reason stems from the fact that many gamers received a Playstation 2 as their first console, with Final Fantasy X being the first game for that console. Any look at the number in sales can confirm that.
Imagine buying new hardware, playing a game, loving the visuals, and going back to a game meant for older hardware and understanding the potential of the game, had it released on powerful machinery. Then that happens again and again for so many years. Technically speaking, the game doesn’t need to be remade. The game exists in some form and is still playable. The original is coming to iOS and the community is split on where the best version of the game resides. The interesting point here is that it’s not an exclusive. The game shall release for PC too.
If Final Fantasy 7 shocked people, then Shenmue III knocked people out.
It wasn’t fair. You don’t announce Shenmue III, probably the most anticipated video game in video game history, right after Final Fantasy. You don’t.
Ys Net, Sony, and Kickstarter grouped together to seek our approval for a Shenmue III crowd-funding campaign. I’ll spare the argument of immorality that gamers have been crying on forums regarding triple a games and fan participation. This is arguably the reason Sony, among Sony fans, consider this the best conference period.
Shenmue II came out fourteen years ago to mostly positive reviews. It was one of the most expensive titles ever released. Yu Suzuki is known to be the James Cameron of games, who uses a lot of money and technology to realize his ambition. This time around, it’s said Ys Net will play with ten million USD, where as in the past that total capped at forty million.
There is a reason why this is the most important announcement on Sony’s stage. The second part of the trilogy released too many years ago with a cliffhanger that left people waiting and needing more. The game, for all intents in purposes, needs to hit shelves. Now that confirmation exists, it’s all about playing the waiting game. The game will make way to Playstation and PC.
The majority of Sony’s conference felt like a PC conference. Most of the titles shown off, with the strong exception of Uncharted 4, are releasing multi platform.
Did Sony have a great conference? Yea, of course. Was it a good Sony conference? That’s though to say.